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Keyword:game-based learning

Publications
PlayWithUnicam: An extensible platform for serious games
Tommaso Catervi, Leonardo Cipolletta, Flavio Corradini, Barbara Re, Matteo Rondini and Lorenzo Rossi
In:Proceedings of Society 5.0 Conference 2023
Game-based learning - Teaching Artificial Intelligence to play Minecraft: a systematic literature review
Reinhardt Smit and Hanlie Smuts
In:Proceedings of Society 5.0 Conference 2023
Drawing as reflection strategy for immersive virtual reality learning to enhance students’ science outcome
Ting-Yu Hsu and Ming-Puu Chen
In:Proceedings of 11th International Congress on Advanced Applied Informatics
Using Feedback to Support Learning Statistics in Higher Education Within a Game-Based Learning Environment
Anupam Makhija, Meena Jha, Deborah Richards and Ayse Bilgin
EasyChair Preprint 10208
Game-Based Assessments for Programming
Meena Jha, Anupam Makhija, Deborah Richards and Ayse Aysin Bilgin
EasyChair Preprint 10184
Artificial Intelligence a Major Asset for Serious Games
Okba Kamal, Tmimi Mehdi, Ouazzani Kamar and Benslimane Mohamed
EasyChair Preprint 5283
The Colectyng model for the evaluation ofGame-Based Learning Activities
Antoine Taly, Damien Djaouti and Julian Alvarez
EasyChair Preprint 3806
Toward an Approach of Developing Computational Thinking by Educational Gaming: a Systematic Review of Literature
Adam Tairab and Xiangling Zhang
EasyChair Preprint 3528
Teaching Learning Analytics – A Case Study
Annette Baumann
EasyChair Preprint 76
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